Comparing CPU Offenses in NCAA Football 06 to NCAA Football 07

Comparing CPU Offenses in NCAA Football 06 to NCAA Football 07

I made a video comparing how CPU offenses handle themselves in NCAA Football 06 & 07.

In general, CPU offenses are more dynamic and tougher to face in NCAA Football 06 for several reasons.

First, impact players are more impactful in 06. This simply leads to more big plays from the opponent. Impact players were toned down some in 07.

Second, the Jump the Snap feature can really wreck offenses which makes it harder for CPU offenses to get going.

Lastly and possibly the biggest reason is the Momentum Meter in 07 can make CPU offenses go into a shell. Once a team gets behind the 8-ball with that feature, there is no hope for them.

In general, you will need to change some sliders heavily to make CPU offenses play better in 07.

Otherwise, just play 06, the gameplay is better overall.

Here is the video.

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